Thursday, June 21, 2012
REVIEW: Resistance: Burning Skies
Sunday, June 17, 2012
E3: Aftermath
Sunday, June 3, 2012
E3 Goodness!
It's that awesome time of the year, when dreams can be fulfilled and dashed in an instant and the major software developers awkwardly tease their latest wares! E3 is always a pretty entertaining event with a ton of new games announced every year, and every once in a while we even get a new console.
In this article I'll be going over a few of the games that I'm really excited for as well as talking about Nintendo's new home system, Wii U.
Sony's Playstation 3 is currently my go to system when I want to play all the latest games. It truly is an amazing console that, like Sony says, Only Does Everything. On the other hand you have their recent Vita handheld, which hasn't been doing too great. To be honest I was super excited when this released but it just hasn't gotten much support.
Sony has already announced a bunch of huge upcoming games prior to E3, which can only mean one thing, they're going to drop some huge surprises at their press conference tomorrow night. One of which I hope is that PSOne Classics will finally be playable on the Vita.
I'm Not Very Good At Sinistar
Recently having been bitten by the "Retro Bug," I decided to dust off my copy of Midway Arcade Treasures: Extended Play for the PSP and give the dreaded Sinsistar a try. My experience was less than stellar. This is a difficult, brutal game that does nothing to make your time with it easier.
Originally released in the arcades in 1982, the game was notable for being the first to feature stereo sound and a 49-way optical joystick. Before playing I had heard how difficult it is, but I really wanted to try it out for myself, more for the history lesson than anything else. Good thing I went into this for the history and not enjoyment because with this game I was way out of my element. I consider myself to be pretty competent at old-school space shooters like Asteroids and Tempest, but Sinistar was so difficult right from the get go that my mind was effectively blown. The game starts off as a typical Asteroids clone then jumps into uncharted territory pretty fast.
Thursday, March 22, 2012
Review: The Decemberists - The King Is Dead
2009’s The Hazards of Love was considered a misstep for The Decemberists, but in my mind it was a beautiful mistake. Many derided it for being an overblown mess of Neil Young-esque guitar and long-winded storytelling; I for one loved the album for those very reasons. WithThe King Is Dead, the band has remarkably progressed their songwriting while not abandoning their roots.
Colin Meloy has greatly matured as a lyricist and storyteller. Where he used to take what at times seemed like forever to tell a story, his thoughts are now condensed into short succinct verses; and it works to the album’s benefit. These are story songs in the traditional Decemberists form. They tell tales of beleaguered and flawed characters, but the lyrics are more contemporary and straightforward then ever before.
Enough about the lyrics though. Where this album truly shines is with the music. R.E.M.’s Peter Buck guests on album opener “Don’t Carry It All,” “Calamity Song” and lead single “Down By The Water,” and it’s not surprising that these are the standout tracks on The King Is Dead. Buck still hasn’t lost his touch for a great hook, proving so with “Calamity Song” in particular, sounding like something off of Murmur. The Decembrists still sound like a band of pirates, but now it seems that they’re pirates who’ve honed their craft.
The Decemberists are tight as ever on this album, and it might be their best effort to date. It’s up there with their first two albums Castaways and Cutouts and Her Majesty The Decemberists. If you were scared off by The Hazards of Love, give them another chance with this release. It’s a musical experience you’ll be happy to have been a part of.
10/10